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Redemundin Kilta

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The Sins of Our Fathers

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Sir Jacén de Caradué
Bretonnian Questing Knight

"Quit this blasphemy or I will hang every single one of you!"

The youngest son of the lord marquise of Caradué (a small village along river Sanz in L'Anguille). Since the older sons of the lord marquise de Caradué are dead, Jacén is now the sole heir to the tittle and the lands.

Took part in the Bretonnean errantry war in Storm of Chaos. After the war Jacén returned home and attended the duties of lord marquise's son. After the skaven siege of Caradué was lifted (during the campaing Lost Minds, Lost Hearts) became a knight of the realm under the direct command of duke Taubert of L'anguille.

The duke sent Jacén and his friends (though Jacén would never use the word 'friend' of a Bretonnean peasant) on a secret mission to Nuln. The mission is now accomplished and he is on his way back home. He has set his lance aside and waits to tell the duke that he is now on a quest to find the Grail. Maybe he will go to Mousillon with Greenbeard. But he has no idea what waits him in his beloved home in Caradué.

Lost Faithpoints:
On a prayer for Lady of the Lake to save him from the Smoking Caves near Caradué where he was alone facing a vast horde of Skaven!
On a prayer for Lady of the Lake to save him from the horrible acid rain cast by the leader of the Skaven, Plaguepriest Plitsich, during the siege of Caradué
On a prayer for Lady of the Lake to save him from the horrible acidlike vomit cast by Kataswaran, a smuggler, drugdealer and servant of Khorne.
On a prayer for Lady of the Lake to save him from the deadly wounds he got after falling from top of a windmill while fighting a monster summoned by the Necromancer Markall.

Misc. Possessions:

Rawenfeuer: A claymore made by the famous Rawenfeuers of Middenheim. Decorated with symbols of Ulric.
Griffinclaw: A sword made by the dwarves. Decorated with jewels and griffinclaw motif. Feels in battle as it has a will of it's own. Was a gift from the elves.
Ring of Ulric: A ring made of stone. Said to guide the users hand in battle.
Talisman of Ulric: Metal head of a wolf.
Symbol of Manann: An embalmed fish.
Symbol of Morr: A stonestatue of a raven.
Symbol of Lady of the Lake: Selfmade of wood. Poorly.

Known companions:

Redemund de Molay: Merchant from Caradué. His business was used as a coverstory on the mission to Nuln.
Hrodbert: Squire of de Caradué and the only peasant that de Caradué might call a friend. Was kidnapped on the journey to Nuln and in the end lost his mind.

Player: Santtu Pelkonen

Page last modified on December 10, 2008, at 11:41 AM